1UP
Crowdfunding for player-made games

Players fund it. The studio keeps it.

Back a game and you are buying the finished thing, not a slice of the company. No equity changes hands, no publisher takes the rights.

Browse live campaignsStart a campaign
Pledging now26 live
Brick Harbor Tycoon$247K
Neon Drift Racing$168K
Pet Parade Simulator$115K
$4.4M
Pledged on 1UP
26
Campaigns open
0%
Ownership taken

Featured campaign

Editors' pick
Brick Harbor Tycoon
Brick Harbor Tycoon
Lunchbox Interactive

A hand-drawn survival RPG about mapping a country that keeps redrawing itself. Six years in the making by a five-person studio in Porto, funded entirely by the people who will play it.

Open worldHand-drawnSolo dev teamPorto, PT
412%
funded of $60K goal
Pledged$247K
Backers8,412
Left9 days
Back this game

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First campaigns

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How backing works on 1UP

Read the ownership charter
01
Players pledge

Back a build, not a business. Pledges buy the finished game, playtest access, and physical rewards.

02
Studios keep everything

No equity, no revenue share, no publisher rights. 1UP takes 5% of what a campaign raises and nothing after.

03
Funds release in stages

Money unlocks against milestones the studio publishes up front. Backers see every release before it clears.

Year oneTHE 1UP READWhat happens to a studio the year after it fundsNine teams tracked from campaign close to launch day. The pattern is not the one publishers tell you.Tier mathCAMPAIGN HANDBOOKPricing a tier that does not sink youFulfilment math for physical rewards, written by studios who got it wrong the first time.